Below is a list of simulation engine candidates where one will be used in a CAVE-like visualization system. I have also defined the requirements for this Virtual reality project.
Requirements
- Run on a cluster of machines (parallel rendering)
- Run on Windows XP
- Co-exist with E-ON Studio
- Handle 3D Studio-files
- Handle Skeletal Animation
- Be as fast as possible
List of candidates
- Delta3D
- Irrlicht
- OpenSceneGraph (OSG)
- OpenSG
- Colloseum3D (probably no longer developed)
- Unity3D (not open source)
- id’s Tech 3 and its derivative ioquake3
- Ogre
- CaveUT
Links
http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment
[…] 26, 2009 by sentriel In my list of possible candidates, I have included both full-fledged game engines aswell as 3D rendering engines. In this article, I […]